I’m going to be in San Francisco for GDC where I’ll be giving a talk called Design in Detail: Tuning the Muzzle Velocity of the Plasma Rifle Bolt on Legendary Difficulty Across the Halo Franchise. It is a follow-up to last year’s talk,which EDGE called “one of the most fascinating sessions of GDC“. The slides for that talk are publicaly available, but I thought I would lead up to this year’s talk by putting up a director’s cut of the original. (It will also give everyone something to read while I am on vacation.)
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